<?xml version="1.0" encoding="iso-8859-1"?>
<layer>
  <effect fxclass="FXEscena3D">
    <fxdir>3D_3torus\</fxdir>
    <fxfile>3torus.n3d</fxfile>
    <adjusttobpm>0</adjusttobpm>
    <adjusttobpmnum>8</adjusttobpmnum>
    <commands>
    </commands>
    <vars>
      <effect>
        <speed>
          <value>61</value>
        </speed>
        <alpha>
          <value>120</value>
        </alpha>
        <blend>
          <value>Add</value>
        </blend>
        <activate>
          <link>
            <device>2</device>
            <action>0</action>
            <hotkey>4</hotkey>
          </link>
        </activate>
        <var name="Camera">
          <value>0</value>
          <link>
            <device>2</device>
            <action>2</action>
            <value>0</value>
            <elements>4</elements>
            <hotkey>1</hotkey>
          </link>
        </var>
        <var name="Clear">
          <value>-1</value>
        </var>
        <var name="AlphaBack">
          <value>200</value>
        </var>
        <var name="Red">
          <value>200</value>
        </var>
        <var name="Green">
          <value>200</value>
        </var>
        <var name="Blue">
          <value>0</value>
        </var>
        <var name="Motion Blur">
          <value>0</value>
        </var>
        <var name="Motion Intens">
          <value>100</value>
        </var>
      </effect>
      <objvars>
        <objvar scope="0" obj="0">
          <var name="RenderMode">
            <value>2</value>
          </var>
          <var name="WaveXform">
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          </var>
          <var name="XformChan">
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          </var>
          <var name="MorphMode">
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          </var>
          <var name="MorphScale">
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          </var>
          <var name="MorphSpeed">
            <value>100</value>
          </var>
          <var name="MorphX">
            <value>50</value>
            <link>
              <device>1</device>
              <action>0</action>
              <value>0.525034600607515</value>
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              <chan>0</chan>
            </link>
          </var>
          <var name="MorphY">
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              <chan>0</chan>
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          </var>
          <var name="MorphZ">
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            <link>
              <device>1</device>
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          <var name="WaveXform">
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          <var name="XformChan">
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          <var name="MorphMode">
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          <var name="MorphScale">
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          </var>
          <var name="MorphSpeed">
            <value>100</value>
          </var>
          <var name="MorphX">
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            <link>
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              <action>0</action>
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          </var>
          <var name="MorphY">
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          </var>
          <var name="MorphZ">
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            <link>
              <device>1</device>
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              <value>0.525034600607515</value>
              <fadespeed>0</fadespeed>
              <chan>0</chan>
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          </var>
        </objvar>
        <objvar scope="0" obj="2">
          <var name="RenderMode">
            <value>2</value>
          </var>
          <var name="WaveXform">
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          </var>
          <var name="XformChan">
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          </var>
          <var name="MorphMode">
            <value>4</value>
          </var>
          <var name="MorphScale">
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          </var>
          <var name="MorphSpeed">
            <value>100</value>
          </var>
          <var name="MorphX">
            <value>50</value>
            <link>
              <device>1</device>
              <action>0</action>
              <value>0.525034600607515</value>
              <fadespeed>0</fadespeed>
              <chan>0</chan>
            </link>
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          <var name="MorphY">
            <value>50</value>
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              <device>1</device>
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              <value>0.525034600607515</value>
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          <var name="MorphZ">
            <value>50</value>
            <link>
              <device>1</device>
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              <value>0.525034600607515</value>
              <fadespeed>0</fadespeed>
              <chan>0</chan>
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          </var>
        </objvar>
        <objvar scope="2" obj="0">
          <var name="FFT Chan">
            <value>0</value>
          </var>
          <var name="FFT X-Off">
            <value>100</value>
          </var>
          <var name="FFT Y-Off">
            <value>100</value>
          </var>
          <var name="FFT Z-Off">
            <value>100</value>
          </var>
          <var name="Noise Scale">
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          </var>
          <var name="Noise">
            <value>0</value>
          </var>
          <var name="Manual Fov">
            <value>0</value>
          </var>
          <var name="Fov">
            <value>40</value>
          </var>
        </objvar>
        <objvar scope="2" obj="1">
          <var name="FFT Chan">
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          </var>
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          <var name="FFT Y-Off">
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          </var>
          <var name="FFT Z-Off">
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          <var name="Noise Scale">
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          </var>
          <var name="Noise">
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          </var>
          <var name="Manual Fov">
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          </var>
          <var name="Fov">
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          </var>
        </objvar>
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          </var>
          <var name="FFT X-Off">
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          </var>
          <var name="FFT Y-Off">
            <value>100</value>
          </var>
          <var name="FFT Z-Off">
            <value>100</value>
          </var>
          <var name="Noise Scale">
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          </var>
          <var name="Noise">
            <value>0</value>
          </var>
          <var name="Manual Fov">
            <value>0</value>
          </var>
          <var name="Fov">
            <value>40</value>
          </var>
        </objvar>
        <objvar scope="2" obj="3">
          <var name="FFT Chan">
            <value>0</value>
          </var>
          <var name="FFT X-Off">
            <value>100</value>
          </var>
          <var name="FFT Y-Off">
            <value>100</value>
          </var>
          <var name="FFT Z-Off">
            <value>100</value>
          </var>
          <var name="Noise Scale">
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          </var>
          <var name="Noise">
            <value>0</value>
          </var>
          <var name="Manual Fov">
            <value>0</value>
          </var>
          <var name="Fov">
            <value>40</value>
          </var>
        </objvar>
        <objvar scope="3" obj="0">
          <var name="Enable Fog">
            <value>-1</value>
          </var>
          <var name="Red">
            <value>200</value>
          </var>
          <var name="Green">
            <value>0</value>
          </var>
          <var name="Blue">
            <value>0</value>
          </var>
          <var name="Near">
            <value>0</value>
          </var>
          <var name="Far">
            <value>48</value>
          </var>
        </objvar>
      </objvars>
    </vars>
  </effect>
  <filter name="Basic.nfl">
    <commands>
      <command>
        <off>0</off>
        <beat>0</beat>
      </command>
      <command>
        <off>0</off>
        <beat>0</beat>
      </command>
    </commands>
    <vars>
    </vars>
  </filter>
</layer>
